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6/22/16 Patch: Armor Girls!

3 New Heroes have arrived!

Neo (Hunter)

  • Laser Blaze (Block Skill): Shoots a Laser that deals physical damage proportional to hero's attack power after using blocks. When laser touches an enemy, it explodes and deals physical damage proportional to hero's attack power.
  • Passive (Main Type, ★4-5): Using 5 own blocks leads to overheat mode, increasing the damage of the next block skill up to 100%.
  • Passive (Main Type, ★6): Using 3 own blocks leads to overheat mode, increasing the damage of the next block skill up to 150%.

Layla (Hunter)

  • Glider Attack (Block Skill): Using a block will summon two 3-shooter Gliders. Each shot deals magic damage proportional to hero's attack power.
  • Passive (Main Type, ★4-5): Using 5 own blocks leads to overheat mode, increasing magic penetration 10% for 5 seconds.
  • Passive (Main Type, ★6): Using 3 own blocks leads to overheat mode, increasing magic penetration 20% for 5 seconds.

Mel (Hunter)

  • Discharge all bullets (Block Skill): Shoots missile that deals physical damage proportional to hero's attack power when using blocks.
  • Passive (Support Type, ★4-5): Using block will jet energy to power up and enhance the damage of next block skill up to 200%.
  • Passive (Support Type, ★6): Using block will jet energy to power up and enhance the damage of next block skill up to 300%.

NEW Soulbound Weapons have arrived, too!

Optical Machine Gun (Neo)

  • ★5 : (Passive Activated) Block skill damage +35%
  • ★6 : (Passive Activated) Block skill damage +35%, 6 Gliders are summoned to shoot laser that deals physical damage equal to 250% of hero's attack power.

Lumen Rifle (Layla)

  • ★5 : (Passive Activated) Attack power +30%
  • ★6 : (Passive Activated) Attack power +40%, uses sniper rifle and deals physical damage equal to 500% of hero's attack power.

Lumen Laser Cannon (Mel)

  • ★5 : (Passive Activated) Armor penetration +50% for 3 seconds
  • ★6 : (Passive Activated) Armor penetration +50% for 3 seconds, shoots energy balls to the front. When the energy ball touches the enemy, it explodes, dealing physical damage equal to 400% of hero's attack power.


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